Incremental Snake

Game

Score: 0


Automatic Restart

Snake Autopilot

Shop

Money: £0

The Money Equation:

(Score ^ Score Exponent) * Score Multiplier = Money

Stage One

Stage Two

Stage Three

Get game speed to 5 to break light speed.

Light

Photons: 0

This feature isn't yet implemented, use it as a prestige counter (:

Settings
How do I play the game?

Your goal as the snake is to collect as much food as possible without hitting either yourself or the walls. You control your snake with WASD and can begin a game by pressing the "Play" button. The score you earn is converted into "money" at the end using the money equation, which can be upgraded using money to increase the amount of money you can earn. Later, money can be used to unlock autopilot modes, which allow the snake to play itself.

How is money calculated?

Money is calculated using the money equation, which is as follows:

Money = (Points ^ Exponent) * Multiplier

Both the Exponent and Multiplier can be upgraded in the shop, which increases the amount of money you earn per point you earn from playing the game. The Multiplier is a flat multiplication of your score, applied after the exponent. The exponent however is applied directly to your score and means that higher scores give increasingly higher rewards polynomially, which should encourage you to try to get as high a score as possible to make the most out of this.

Changelog 12/01/22

-Added movement buffer to make controls smoother
-Fixed bug causing area detection not to work
-Moved autopilot and auto-restart buttons to below play button
-Money equation is now preserved after dying so you can see how much money you earned
-Adjusted price scaling to hopefully lessen the wall that players were hitting in stage 2
-Added secret at the end of the game (;